
Almiraj
Small Beast, Unaligned
- Armor Class
- 13
- Hit Points
- 3 ()
- Speed
- 50 ft.
- STR
- DEX
- CON
- INT
- WIS
- CHA
- Skills
- Perception +4, Stealth +5
- Senses
- darkvision 30 ft., passive Perception 14
- Languages
- -
- Challenge
- 0 (PB +2)
Traits
Keen Senses
The almiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight.Familiar
With the DM's permission, the Find Familiar spell can summon an almiraj.
Actions
Horn
Melee Weapon Attack to hit, reach 5 ft., one target. Hit 5 () piercing damage.
- Source
- Tomb of Annihilation